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Archive of: September 2000
Buhaaack! 9/30/00
Well I'm back... And Michael K. has sent in a
report! (Note to other reporters: Watch and learn,
folks.)
4x4 Build 34
By Michael Kelly
4x4 was reviewed earlier, but that was way back in Build
5. This is the latest beta: Build 34. According to TRI,
this will be the last build before the game goes gold! I have never
been this excited about a game before it had been out for a while (I
have a history of "discovering" great games about a year after the rest
of the world). But, on the review:
In this version, TRI
has added access to another SUV, the Nissan Pathfinder, and another
track, Salvage Wasteland. The rendered antenna on the XTerra has been
rather conspicuously killed, probably because, due to its very realistic
waving, it ate up processor cycles on pure eye candy. There have been
a few other minor graphical changes, but nothing significant. However,
the ability to configure custom controls has been added, addressing
one of my very serious concerns (the default controls are terrible if
you want to use a manual tranny).
Gameplay was pretty much covered in Alex's
earlier review, but I'll touch on some little tidbits that he didn't
cover:
Although the game has a definite "arcade-ish" feel (the
trucks get airborne way too much), it borrows a page from simulators
by giving you the ability to tweak some basic attributes, such as tire
type, axle ratio, brake balance, and torque split. A nice feature is
that, in order to edit most of these attributes, you must buy the correct
upgrade (brake proportioning valve for brake balance, etc).
I'd like to see a few more, however, such as tire pressure
(since the game uses all licensed names, you could choose Firestone
tires, and if you underinflated them, they'd blow up on you!), and gear
ratio (different from axle ratio: gear ratios go over each individual
gear independently; 1st, 2nd, etc).
The final release will include a career mode, where
you start out with a stock vehicle, and must compete in races to win
cash to buy upgrades for you truck (brush guards, race springs/dampers,
brake proportioning valves, etc), and eventually new trucks.
Build 34 is technically Public Network Test 2a, and they
mean it when they say "network". Almost all of the bugs I have experienced
in network play are fixed, and the multiplayer user interface has been
polished. You use the GameSpy network through the game's own interface.
Much like Battle.net, there are different rooms, but unlike Battle.net,
games reside in specific room -- not in one big-huge game list. This
makes finding games quite a bit easier, as you could go to a room called
"Mac-only!", and join a game there. You wouldn't have to search a game
list for Mac-only games.
However, I the beta takes FOREVER to enter multiplayer
mode, but it appears that this will be fixed in the full release. Also,
I have been disconnected from the chat server several times, but this
is no different than on Battle.net (it is rather disturbing, however,
as Battle.net has as average of about 40,000 users online, while the
4x4 chat servers have about 15).
This review was one-sided for a reason: there are very
few bad sides to this game! If you meet the very hefty system requirements,
I highly recommend it (when it is released). I will definitely part
with my $50 over this gem.
Platforms: Macintosh, Windows, Dreamcast.
Due to a complete lack of standardized ratings, I'll do
my own:
Overall Rating: 5.0
Graphics: 5.0
User Interface: 4.5
Replay: 5.0
Multiplayer: 5.0
Splat Rating: 0 (well, duh...it's a racing game...)
Links:
Terminal Reality's
Website
4x4's website
The 4x4 beta site
Screenshots:
FAAAAAASSSSSSSSTTT:
Given enough time, these little things can GO!
BusJumping: Yup, if
you want, you can jump busses.
FacingJumps: Multiplayer
mode is fun... :)
MeAheadOfEveryoneElse:
Ooooooh, I'm good...
Not here... 9/20/00 to 9/29/00
Hum ba dum... *Rubs on more sun screen*
:)
Family Problems 9/19/00
Well... I don't think I'll be able to do the DHD
for the next few days... There are some health problems in the
family, so... Sorry... Send me your articles and I'll
put 'em up once the problems are resolved (one way or another...)
Sorry again...
*mumble* 9/18/00
Well, school is really messing this up... I NEED
MORE REPORTERS!!! AGH!
New Arrangement 9/17/00
Well, at a sugestion from Michael Kelly, I have set
it up so that any articles sent in will be put on a waiting list,
one per day. Also, we need reporters! Uhh, that's it...
Vacation 9/16/00
Vacation again... Maybe this can't be updated
every day...
Issue 6 9/15/00
Articles
Game Review - Missions of the Reliant II
by Alex Dodge
Well, I think I was around 7 or 8 when I
first saw Missions (Ed Note: This was Missions 1 not 2)
when I was looking of the shoulder of one of the lab assistants
(Slow day) at SDSU. He copied it on a zip or something (Flashback
gets hazy) and I was hooked... Anyway, the idea of the game
is that you are in a space ship (ala, Star Trek) and you have
to (in the demo) destroy an attacking alien force. They're
trying to destroy all 15 of the planets in this little area of
space... I found it nearly impossible to finish before they
get at least one of the planets. You have 4 crewmen, Weapons,
Helm, Engineer and Doctor. You can trade your crewmen for
better ones as you travel through the galaxy. You can also
update your ship, etc... I must give special credit to the
graphics, they are, for sure, beautiful. You can see, to
the right, some of the ships and planets (Thank you, Resedit)
You'll see that they are colorful and lively. Although a
tad unrealistic (color wise) they are some of the better graphics
I've seen in a long time... The game play is fun and addictive.
I had a hard time finishing this report due to the urge to get
more screen shots... I must give this 2 thumbs up.
The only thing that takes away from it is the fact that there
are no other ships on your side. Even uncombatant freighters
would add more character. You can download it at download.com.
|
The aliens...
The Alliance...
|
After the aliens...
Before...
|
Platform: Mac, I'm not sure if it's for Windows
too...
Average Rating: 4.5
Graphics: 5
Layout: 4.5
Replay: 4.5
Load Time: 4
Splat Rating: 3.5 (Violence, Killing, Blowing up of things, etc...
Oh yeah, there's this one sound that I can just see someone (a parent)
coming in just as this sound plays and thinking you're playing "Death
bringer with extra blood and gutz". It's the one where you get
a hit and one of your crewmen gets "removed from duty". You may
want to, if you live with people who may be inclined to be scared by
this, open up your Main.rsrc file with resedit and go on to the snd
resource. Find resource 9031 and erase it. Then find 9023
and copy it; renumber the copy 9031. It will then remove
that sound. If you have problems with the Violence, Killing and
Blowing up of things, then you should stick to "Barney vs. The Meteor."
;) )
Screenshots:
AAAGHHH.gif
Earth is dead... Oops...
Allrightythen.gif
There are some easter eggs...
Battle1.gif
A small skirmish.
Battle2.gif
The same small skirmish.
Battle3.gif
More of the same...
Battle4.gif
Again... A small skirmish.
Closing.gif
I forget why I chose this name, anyway, a picture of the Sector Scan.
CrewDead.gif
Again, a dumb name, but this is a picture of the Long Range Scan.
CrewDead2.gif
Oh, yeah... In this one a bit of damage to the life support systems
made all my crew die... Oh sad...
Darn.gif A picture
of the Ship's Galactic Map.
DeadPlanet.gif
A visit to a destroyed planet.
Game.gif The different
kinds of game.
Game1.gif The
game screen.
Game2.gif A picture
of the Long Range Scan.
Game3.gif A planet.
Iwon.gif The victory
screen.
Personnel.gif
The personnel trade screen.
Station.gif
A picture of the station.
Three.gif Three?
Odd... Anyway, a picture of Earth before I let them kill it...
:)
Warp.gif Wow...
Vacation 9/14/00
Well, looks like today is a little vacation...
I'll give you a couple of neat links...
Funny.com (Funny)
theonion.com (Funny, sometimes.)
Issue 5! 9/13/00
Articles
Game Review - Future Cop
by Michael Kelly
I first got FutureCop: L.A.P.D. ("FC"), becuase I played
it at Alex Dodge's house, and decided right there that it was the coolest
game ever made. Much time has since passed, but it still holds a high
place on my wall-of-really-good-games. In FC, you guide a police X-1
Alpha (a 'mech-like vehicle that also has a hovercraft mode) around
futuristic Los Angeles, smashing stuff, flipping switches, and killing
bosses. It's an odd cross between the adrenaline-filled rush of Unreal
Tournament, and Prince of Persia's impossible jumps. You choose a gun,
secondary, and special weapon before each level, your weapon choices
expanding as you complete more levels. The weapons play a huge part
in most games. This one is no different, and weapons are exquisite.
Your choices range from the slow but deadly Flamethrower, to the highy
dangerous Pop-Up Mine, to the powerful, homing, Fusion Torpedo. Every
weapon (15 in all) has its own upgraded version, and makes a unique
explosion when "applied" to different objects. Multiplayer play is availible,
both on the same computer (split-screen), and over the internet. FC
features two modes of play: Crime Wars and Precinct Assault. In Crime
Wars, you fight through 8 huge levels, each with a powerful boss at
the end. In Precinct Assault, you play an explosion-filled variant of
capture the flag -- against the Sky Captain in single-player mode, and
against another player in multiplayer. There are a few issues, however:
In certain places, the physics is a bit off, causing to to fly up walls.
And using the Rage 128 graphics chip in Apple G3 minitowers apparently
produces artifacts on the screen (switch to software rendering, though,
and everything's fine). Overall, I highly reccomend this game. Though
it's a bit old, it can be picked up CHEAP at just about any computer
store.
Platform: Mac or Windows
Average Rating: 4.5
Graphics: 4.5
Layout: 5
Multiplayer: 4
Single Player: 5
Screenshots:
ConcussionBeam.gif
An X-1 blows a gun turret to smithereens with a Concussion Beam.
MissileLaunch.gif
Among the adversaries you must face are laser satellites.
x1alpha.gif Your
trusty ol' X-1 Alpha...
x1aModeChange.gif
An animation of how the X-1 changes from a walker to a hovercraft.
Game Review - Pizza Rush
by Alex Dodge
Well, I don't remember when I first found this, but it's
rather cool... The story is that you are a dilivery guy for "Moe's
Pizza" and you have to, uhh, diliver... Pizzas... That's
it... But it's fun! You get a bigger tip if you arive quicker,
but, you can't run into other cars... Also, if you run out of
gas (Ed. note: Gas station is in the lower left section.)
The game in itself isn't that great, but the fact that, much like Burning
Rubber, you can change everything makes it one of the better games...
Platform: Mac
Splat Rating: 0
Average Rating: 3.25
Graphics: 1.5
Layout: 4
Multiplayer: 3.5
Single Player: 4
Screenshots:
Games.gif A picture
of all the possable game types.
GetGas.gif A picture
of you getting gas.
Lost.gif A picture
of you stranded.
MainScreen.gif
The main screen.
Modify.gif A picture
of what it looks like in ResEdit.
Modify2.gif Another
picture of what it looks like in ResEdit.
NewDil.gif You
getting another pizza.
NiceHouse.gif
Wow, Pizza Dilivery sure pays well!
Oh.gif A picture of
you not getting gas.
Oops.gif A picture
of a totaled car.
Village.gif While
it's not a village, this is a ingame shot.
Yay.gif A picture
of you finaly getting the pizza to the house.
4th Issue! 9/12/00
Articles
Game Review - Burning Rubber
by Alex Dodge
Well, what is there to say? Burning Rubber
is a simple, shareware, fun game! It's a racing game.
Although the graphics are a bit, shall I say, cheesy, graphics,
it makes up for it by the fact that you can play the same levels
over and over and only getting bored on lap 172! Basically,
you are a guy in a red car who is speeding through some places.
The places that you go through range from a broken bridge to the
middle of the desert to a military base!
|
Splat.
|
|
Not recommended.
|
You have to destroy as many other cars and/or
things as you can to get points. You can also get points
for running the track quickly. As is almost always the case
in these kinds of games, the cops are after you and you need to
avoid them... Also, the "feature" that cinches this game
for me is that all the graphics are simple cinch resources that
can be edited in a program like ResEdit.
|
|
This allows you to do STUPID things (MST3K reference)
like making your car green or making choppers turn into X-wings,
etc. You can get it at www.download.com.
Search for "Burning Rubber" Very nice game... Oh yeah...
Seeing as that there is that exploding Moose, I've added a new
rating... The "Splat" Rating... It's one to ten.
Ten is not for kids (Including me), zero is games like "Putt-Putt
and the Necromancer" or something...
|
A green car.
|
|
Platform: Mac
Splat Rating: 3
Average Rating: 3.5
Graphics: 2
Layout: 5
Issue 3! 9/11/00
Articles
Game Review - Animorphs Demo
by Chris Remmel
While surfing, I stumbled upon a demo for Infogrames upcoming
PC game, Animorphs. Having been a fan of Scholastic’s adventure
books myself, it appeared on my desktop as fast as I could click on
the download button. For those of us who have not read the
ever-popular series of now over 30 books, or watched the television
show, I’ll lay out the plot. Five kids, who are known to the readers/players
as simply Jake, Cassie, Marco, Rachel, and Tobias (they can’t
tell you their last names-the enemy could be listening), chase Jake’s
dog, Homer into an abandoned construction site, where an alien
spaceship lands, and an injured alien stumbles out. This turns
out to be a ‘good alien,’ an Andalite, who warns them about the
bad aliens (mind-controlling slugs called ‘Yeerks’ who slither inside
your brain), who have already landed on earth, and are trying
to take over the world. He then gives them each the power to ‘morph,’
which allows them to turn into any animal they touch by acquiring
their DNA. Then the bad aliens land. It turns out the
Yeerks have taken over three other worlds. One, the world they
started out on, is a world populated by monkey-creatures.
Next, they took over the Taxxons, gigantic centipedes with voracious
appetites. Last, they took over the Hork-Bajir, which are
pretty much walking slicer-dicers. Hork-Bajir and Taxxons stream
out of the ship. Their leader, who has taken over an Andalite,
morphs into a huge monster from another planet and eats the good alien.
Then, the kids are noticed. They run, make it safely home, and
it’s up to them to save the world. Now, on to the game.
I start the game, and Tobias, who has permanently morphed into a hawk,
explains the game by walking you through all the controls.
I’ll say now, before anything else, that this game is beautiful, graphically.
First you’re walked through walking, running, and picking up objects,
all of which is easy. Next, you get to do a little ‘time race,’
as either a wolf or a tiger. This is truly cool. You
have to jump pits and low branches, and dodge rocks and (gulp) one of
those ‘swinging log’ traps (In the full version, you get to dodge
lasers, and more). Then, you get to fight some Hork-Bajir.
The way combat is handled in this game is: first, you choose a
animal to morph into for Jake, Cassie, Marco, and Rachel (hmm...
let’s see, gorilla, or grizzly’). Tobias doesn’t fight, he’s stuck
as a hawk (long story). Then, when it’s each character’s
turn, you type in different combinations for different special attacks.
Other than that, it’s rather like final fantasy combat (for some
reason, the Hork-Bajir drop energy bars). Then you walk in front
of a white house, and the demo ends. All in all, this looks
like it’s going to be a great game, and it’s on my wish list.
Download the demo at www.infogrames.com.
(Disclaimer: Infogrames, Animorphs, Scholastic, and Final Fantasy
are copyright by Infogrames, Scholastic, Scholastic, and Squaresoft,
respectively).
Platform: Windows
Overall Rating: 5
Graphics: 5
Layout: 5
Website Review - Avara.org
by Alex Dodge
I first found out about Avara.org
when I was looking through Register.com. I saw that Avara.com
(a, shall I say, weak Avara site) had a sister site! I now
haven't gone to Avara.com in at least a year. Avara.org
has everything you need to play Avara, including levels, how to
guides, fourms and fan fiction! The webmaster, Robin Hood,
is one of the better webmasters I've ever seen. The layout,
though dark, provides easy access to all areas of the site.
To get to Avara.org click HERE.
Rating:
Platform (for Avara): Mac
Average Rating: 5
Graphics: 5
Layout: 5
Responce: 5
Usefulness: 5
|
A picture of the layout
|
New Reporter
by Alex Dodge
Well, I'm on a roll! Another new reporter!
His name is Michael Kelly, not
to be confused with Michael Weaver,
and he is the webmaster of the DWS
clan page! Well, that's it!
Update Time
by Alex Dodge
Well, I can't be home at all hours... So, this page
will be updated at about 10 PM.
2nd Issue! 9/10/00
Articles
Game Review - 4x4 Evolution
by Alex Dodge
I was first alerted to 4x4 by my friend Michael Kelly.
He had been looking for a new Multi-player game for us to play.
Upon downloading it I played solo for a while to try and learn it.
It's fun! It has three game modes that work in the demo/beta.
The Time Attack Mode, a mode that allows you to play against a previous
best lap. It's great for enhancing your skills. The Quick
Race Mode, a mode that allows you to play vs Comps. It's great,
but the comps are flawless, they never mess up! The only way to
win is to load up a rocket launcher... :) Finaly, there's
Multiplayer, a mode that lets you play with others over the internet.
All in all, a great game! You can download it at download.com.
Type in 4x4.
Platform: Mac or Windows
Average Rating: 4.5
Graphics: 5
Layout: 4
Multiplayer: 5
Single Player: 4
Screenshots:
Pic1.gif A green SUV goes
roaring past.
Pic2.gif A red SUV flys
of the road with a yellow one behind.
Pic3.gif A red SUV goes
over a jump in hot pursuit.
Pic4.gif The finish line
is in sight for a red SUV.
Pic5.gif A red SUV is
close behind a yellow and green SUV.
Pic6.gif A red SUV jumps
high.
Pic7.gif A red SUV really
goes off road.
Pic8.gif A red SUV gets
a bit unstable.
Pic9.gif A red SUV jumps
again.
New Reporters
by Alex Dodge
Well! We have two new reporters! Their names are
Chris Remmel (I never got the go ahead to put his email up) and Michael
Weaver, they just agreed to be reporters! Well... I'm
not sure exactly what they're going to write about, but just thought
everyone would like to know...
Update Time
by Alex Dodge
I've desided to update this page every day at about 2:00
PM PST, so if you check at 2:30 you should get the update.
First Issue! 9/9/00
Articles
Welcome to the Daily Hot Dog!
by Alex Dodge
Well! We've got a little thingie! Neat,
huh? I'm still working on getting reporters, so, if you want
to be a reporter, then email me!
All you have to do is write a article on something, email it to me,
and have me put it up... I'm not sure what the articles will
be about, but if you have an idea, email
me! Well, that's all I have to talk about, but I'll try
and write again tomorrow.
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